The final piece. Full-bleed WebGL2 fragment shader with 8-axis astrological scoring, domain-warped fBm, live Supabase gallery, share menu, and daily reading. Your birth chart rendered as a living nebula.
View Project →Project · 2026
The iterations, experiments, and companion pieces built during the development of Transit Nebula I — a record of the process from first canvas render through the WebGL astrological engine.
Development Iterations — newest first
The final piece. Full-bleed WebGL2 fragment shader with 8-axis astrological scoring, domain-warped fBm, live Supabase gallery, share menu, and daily reading. Your birth chart rendered as a living nebula.
View Project →First version to introduce the 8-axis color scoring system. Explored coherent mass structure — nebula as a single body rather than scattered points.
Open →Port from Canvas 2D to WebGL2. First exploration of fragment shaders, simplex noise, and domain warping for organic nebula texture.
Open →Where it started. The original nebula concept using Canvas 2D — radial gradients, particle clouds, and layered blending. The idea that became Transit Nebula.
Open →The earliest attempt to visualize the astrological system — before the nebula metaphor existed. Six planetary axes rendered as flowing particle streams, gems representing each axis, glow encoding harmony or tension. The foundation of an idea that became Transit Nebula.
Open →